Design is an important part of our everyday lives, which many people don’t realise they are affected by. Whether it is used to nudge people to make certain decisions subconsciously, or the detailed use of behavioural economics to influence buy decisions, design is used to gently coerce people’s behaviours and actions.
We have all come across some useful and not so useful icebreakers. For a UX trainer; an icebreaker is an activity we use frequently to get things started, we mainly use this as a tool to relieve inhibitions between people. We like to find creative and quick ways of breaking barriers between people and a good icebreaker can do exactly that- but can it do more you ask?